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381. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Mole Guy wrote: i think it should have a jump drive. so we can be more mobile like blops. we can get to better pve sites like escallations or respond to pvp as well. become fleet escourts. just ideas... Corp XXX has no t...
- by Mole Guy - at 2013.06.18 16:51:00
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382. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Nikk Narrel wrote: Give them jump drives. Short range like a BLOPs, but must use regular cyno. Or maybe they can rebalance them completely, instead centering Marauders around the ability to use covert cloaks and a...
- by Mole Guy - at 2013.06.18 16:49:00
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383. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
at this point, we dont know whats going to happen. fozzie says its kewl, i am inclined to belive him. i love what they have done so far, especially with the domi and the geddon. the apoc is nice too. thats a smoke bs. the cnr is a BEAST again. na...
- by Mole Guy - at 2013.06.18 16:45:00
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384. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
ExAstra wrote: I love how everyone is raging on about "Hurr PvP balance comes before PvE balance hurr" in all balance related threads but then start slinging around "Hurr Marauders are for PvE" It's even funnier when you can get more ISK/hour ...
- by Mole Guy - at 2013.06.17 21:36:00
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385. Rorqual Revamp Idea Thread - in Player Features and Ideas Discussion [original thread]
i figured i would see nikk chiming in on this one.. ;-) you wanna do the best for the rorqual, get rid of the need for deployment to give good boosts. these 2 should not be tied together. then you would see rorqual in the field a LOT more. compr...
- by Mole Guy - at 2013.06.17 21:05:00
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386. CCP, any word on those industrial changes? Are we going to see them this week? - in Player Features and Ideas Discussion [original thread]
kewl, i can cancel my accounts and come back next month and see some balance in the force (projection).
- by Mole Guy - at 2013.06.17 19:56:00
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387. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
DSpite Culhach wrote: I'm actually training up relevant skills to get into one right now. I just want to fly one around. If they actually make it into a new multiple role thingy I will be pleasantly surprised. If they however get made weird, I...
- by Mole Guy - at 2013.06.17 15:29:00
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388. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
agreed. salvage bonus should stay and apply to drones. we might bet a slightly large drone bay to hold about 10 of these (in case they take fire for some strange reason). tractor bonus, salvage bonus need to stay. we need a scan probe bonus. that...
- by Mole Guy - at 2013.06.17 09:25:00
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389. CCP- what r you guys thinking towards marauders? not finished stats, just genera... - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Can we please rebalance T2 before we start more stupid pie-in-the-sky talk about adding more T3 that has to be balanced against T2 in the first place? agreed! not capital turrets. come on guys. no more t3's. even if t...
- by Mole Guy - at 2013.06.17 08:03:00
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390. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
woke up at midnight dreaming of spiders in the bed. i might scrap this whole thing. lol actually, i woke up thinking about a wolf spider that jumped me one night. we were in texas at my father in laws house and i was almost asleep when i felt the...
- by Mole Guy - at 2013.06.17 07:50:00
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391. new t2 bc role: capital escort ship - in Player Features and Ideas Discussion [original thread]
PavlikX wrote: Single question - what for 100% damage bonus needed? Probably 6-7 turrets is enough? agreed, i like "escort ship"
- by Mole Guy - at 2013.06.17 07:22:00
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392. Off-grid Capital Boosting - in Player Features and Ideas Discussion [original thread]
a rorqual can have the bite of a carrier. 5 sentries ar 20% bonus=10 sentries. same as a carrier. but! the rorqual needs to deploy for bonuses. thats the down side. we have had several threats on the rorqual in the past 2 weeks. some topics were ...
- by Mole Guy - at 2013.06.17 00:51:00
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393. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: I hate spiders. I honestly and truly ******* hate spiders. **** every last spider everywhere ever for all eternity. They can die and go to spider hell forever. Likewise, spiders hate the heel of my boot. They don't have...
- by Mole Guy - at 2013.06.17 00:21:00
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394. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
not enough launchers. i dont like it. these are designed to hit targets as big or bigger than they are. they are slow and stop everything they pounce. they will prolly need a painter and a web as standard practice. that leaves -2 mids for tank. ...
- by Mole Guy - at 2013.06.17 00:20:00
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395. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
Bakuhz wrote: Mole Guy wrote: idea, short range, lethal pouncers. special ability-37.5% bonus to web range racial bonus: minmatar-10% web strength per level (like paladins) caldari-10% bonus missile explosion velocity (like bombers) Reclu...
- by Mole Guy - at 2013.06.16 22:23:00
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396. Will we ever see missile pirate ships? - in Player Features and Ideas Discussion [original thread]
check out my new post on a caldari/minmatar pirate faction.
- by Mole Guy - at 2013.06.16 20:30:00
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397. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: Ok good, I just came up with Weaver because, golden orb weaver, best weaver. did some quick research and those make the nastiest web. Weaver it is.
- by Mole Guy - at 2013.06.16 20:22:00
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398. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
good point, lemme come up with some spiders who have nice, intricate webs... more changes coming.. =)
- by Mole Guy - at 2013.06.16 19:59:00
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399. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
changed the bonuses to flat 37.5% web range, 10% web str per lev. and now it has a missile explosion velocity bonus. thats more caldari/minie imo
- by Mole Guy - at 2013.06.16 19:50:00
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400. New Faction: Minmatar-Caldari (Recluse, Black Widow, Funnel-Web) - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: Don't most spiders liquify their prey in a relatively fast manner? Also, I'd perfer something along the lines of Weaver for the name of the cruiser, since I can't think of any ship with a 2 word name. And since it's supposed to...
- by Mole Guy - at 2013.06.16 19:34:00
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